War Card Game Python

  1. War Python Code
  2. I Declare War Card Game Online
  3. War Card Game In Python
  4. War Card Game Python Source Code
  5. Python Is This Your Card
War card game python source code

Contents of “cards.py” (the Card and Deck classes). Game Rules (Simple Version) War is a two-player game which uses a standard deck of 52 cards. Suits are ignored in the game, and the cards are ordered as follows: Ace King Queen Jack 10 9 8 7 6 5 4 3 2 (Aces are the highest cards). War-Card-Game.This repo will contain the code for war card game in python.War:- War (also known as Battle in the United Kingdom) is a card game typically played by two players. It uses a standard playing card deck.The objective of the game is to win all of the cards.- The deck is divided evenly among the players, giving each a down stack.

Use python 3: War card game .(note Please use theSKELETON CODE provided).Drag the picture to webpage box toexpand.

Skeleton code for program :

I declare war card game online

# War Game

import random
class CircularQueue:
# Constructor, which creates a new empty queue:
def __init__(self, capacity):
if type(capacity) != int or capacity<=0:
raise Exception (‘Capacity Error’)
self.items = []
self.capacity = capacity
self.count=0
self.head=0
self.tail=0
# Adds a new item to the back of the queue, and returnsnothing:
def enqueue(self, item):
if self.count self.capacity:
raise Exception(‘Error: Queue is full’)
if len(self.items) < self.capacity:
self.items.append(item)
else:
self.items[self.tail]=item
self.count +=1
self.tail=(self.tail +1) % self.capacity
# Removes and returns the front-most item in the queue.
# Returns nothing if the queue is empty.
def dequeue(self):
if self.count 0:
raise Exception(‘Error: Queue is empty’)
item= self.items[self.head]
self.items[self.head]=None
self.count -=1
self.head=(self.head+1) % self.capacity
return item
# Returns the front-most item in the queue, and DOES NOT change thequeue.
def peek(self):
if self.count 0:
raise Exception(‘Error: Queue is empty’)
return self.items[self.head]
# Returns True if the queue is empty, and False otherwise:
def isEmpty(self):
return self.count 0
# Returns True if the queue is full, and False otherwise:
def isFull(self):
return self.count self.capacity
# Returns the number of items in the queue:
def size(self):
return self.count
# Returns the capacity of the queue:
def capacity(self):
return self.capacity

# Removes all items from the queue, and sets the size to 0
# clear() should not change the capacity
def clear(self):
self.items = []
self.count=0
self.head=0
self.tail=0
# Returns a string representation of the queue:
def __str__(self):
str_exp = “]”
i=self.head
for j in range(self.count):
str_exp += str(self.items[i]) + ” “
i=(i+1) % self.capacity
return str_exp + “]”
# # Returns a string representation of the objectCircularQueue
def __repr__(self):
return str(self.items) + ‘ Head=’ + str(self.head) + ‘Tail=’+str(self.tail) + ‘(‘+str(self.count)+’/’+str(self.capacity)+’)’
# START WRITING YOUR PROGRAM HERE
def read_and_validate_cards():
# TASK 1 Reading and Validating cards
# Three Conditions
# File Exists – raises Exception if it does not.
# 1.Exactly 52 2.Not repeated 3.Correct Format Raises Exception ifany of the
# above is not correct.
# TODO
pass

def distribute_cards(cards):
# Task 2 Distributing cards
# Creates Two circular Queues and return them
# – cards is a list of valid cards that has been read from thefile
# TODO
pass

def get_user_input():
# Task 3 Asking user for input
# prompt the user to enter the number of cards that would befacedown for war
# will repeatedly ask the user to enter a valid value if any numberother than 1 or 2 or 3
# is entered
# returns the number entered by the user
# TODO
pass

def compare_cards(card1,card2):
# Task 4 Comparing Cards
# compares card1 of player 1 with card2 of player2
# if card1 has higher rank return 1
# if card2 has higher rank return 2
# if card1 is equal to card2 reurn 0
# – card 1 is a string representing a card of player1
# – card 2 is a string representing a card of player2
# TODO
pass

class onTable:
# Task 5 Create a class to represent the table
# an instance of this class represents the table
def __init__(self):
# self is the onTable object
# TODO
pass
def place(self,player,card,hidden):
# places the given card on the table
# -self is the onTable object
# -player is an object of type int. It is 1 for player1 or 2 forplayer 2
# -card is an object of type str. It is the card being placed onthe table
# -hidden is an object of type bool. False when the card is faceupand True when facedown
# TODO
pass
def cleanTable(self):
# cleans the table by initializing the instance attributes
# -self is the onTable object
# TODO
pass
def __str__(self):
# returns the representation of the cards on the table
# -self is the onTable object
# TODO
pass

War card friv

def main():
# TODO – IMPLEMENT ALGORITHM HERE
pass

War Python Code

main()
———————————————————————————————————————————————————————————————————————————————

I Declare War Card Game Online

# separate program that creates a file representing deckof cards, doesn’t need to be changed.

War Card Game In Python

from random import shuffle

suits=[“D”, “C”, “H”, “S”]
ranks=[“K”,”Q”,”J”,”A”,”2″,”3″,”4″,”5″,”6″,”7″,”8″,”9″,”0″]

cards=[]
for rank in ranks:
for suit in suits:
cards.append(rank+suit)
shuffle(cards)
try:
cardFile= open(“shuffledDeck.txt”, “w”)
for card in cards:
cardFile.write(card+”n”)
except IOError as e:
print (“I/O error({0}: {1}”.format(e.errno, e.strerror))
except:
print (“Unexpected error”)
finally:
cardFile.close()
print (“The following shuffled 52 card deck was saved inshuffledDeck.txt”)
print (cards)

War Card Game Python Source Code

Expert Answer

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Python Is This Your Card

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